Animation Techniques ("Visual Effects")

The course outlines the fundamentals of animation techniques and offers terminology and an overview of 2D and 3D animation, character animation, visual effects ("VFX"), animation/effects producing. Other key issues of this course are technical directing and workflow in animation and effects projects, computer generated imagery (CGI), models and miniatures, blue/green screen techniques as well as interactive and cross-platform AV production. Technical tools (3D Stereo Optitrec Motion Capture System, etc), studio engineering and software for 2D and 3D animations will also be discussed.

Mode of delivery

face to face

Type

compulsory

Recommended or required reading and other learning resources/tools

none

Planned learning activities and teaching methods

Applied methods including macro and micro levels of teaching. Macro methods are case studies and analyses from the media sector (including visual effects and animations). Micro methods are keynote lectures, dialogic learning and discussions. Students work individually as well as in pairs or groups, sometimes in the plenum.

Assessment methods and criteria

regular attendance and active participation necessary for successful completion of class

Prerequisites and co-requisites

Equipment and Resources on the Film Set

Infos

Degree programme

Film-, TV-, & Media Production (Bachelor)

Cycle

Bachelor

ECTS Credits

3.00

Language of instruction

German

Curriculum

Full-Time

Academic year

2021

Semester

4 SS

Incoming

Yes

Learning outcome

After the successful completion of this course the students will be able to make (computer) technology-based animation techniques applicable in their own projects, to estimate the type and extent of such activities and to calculate costs.

Course code

0702-16-02-VZ-DE-36