Dr. Thorsten Händler, MBA

Senior Researcher und Lektor, Fachbereichsleiter Medieninformatik und HR Intelligence & Analytics, Stadt Wien Kompetenzteam „New Work, New Business“

Thorsten Händler hat mehrjährige Erfahrung als Forscher, Lektor und Softwareentwickler. Seine Forschungsschwerpunkte liegen in den Bereichen Software-Engineering und Wirtschaftsinformatik, u.a. in den Forschungsgebieten Model-driven Engineering, Software-Architekturen, Process Management, Serious Games und Gamification, Software Engineering Education/Training sowie Digitalen Technologien.

Thorsten Händler ist Fachbereichsleiter für Medieninformatik und HR Intelligence & Analytics sowie Senior Researcher im Stadt Wien Kompetenzteam „New Work, New Business“. Als Lektor ist er hauptsächlich in den Studiengängen „Interactive Media & Games Business“, „Projektmanagement und IT“ sowie „Digital HR Management und Arbeitsrecht“ tätig.

Kontakt Thorsten Händler: thorsten.haendler@fh-vie.ac.at


Publikationen (Auswahl)

Thomas Neubrand and Thorsten Haendler (2020): Development of a GQM-based Technique for Assessing DevOps Maturity, In: Proc. of the 12th International Conference on Knowledge Management and Information Systems (KMIS 2020), SciTePress. (accepted)

Thorsten Haendler and Gustaf Neumann (2020): SE-Games 2020: 1st International Workshop on Games for Software Engineering Education and Training, In: Proc. of the 32nd IEEE International Conference on Software Engineering Education & Training (CSEE&T 2020), IEEE. http://se-games.org/

Thorsten Haendler and Gustaf Neumann: Ontology-based Analysis and Design of Educational Games for Software Refactoring, In: Computers Supported Education, Revised Best Papers of CSEDU 2019. Communications in Computer and Information Science (CCIS), Springer. (accepted)

Thorsten Haendler, Gustaf Neumann and Fiodor Smirnov: RefacTutor: An Interactive Tutoring System for Software Refactoring, In: Computers Supported Education, Revised Best Papers of CSEDU 2019. Communications in Computer and Information Science (CCIS), Springer. (accepted)

Thorsten Haendler (2019): A Card Game for Learning Software-Refactoring Principles, In: Proc. of the 3rd International Symposium on Gamification and Games for Learning (GamiLearn@CHIPLAY 2019), Barcelona, Spain, October 2019.

Thorsten Haendler and Gustaf Neumann (2019): A Framework for the Assessment and Training of Software Refactoring Competences, In: Proc. of the 11th International Conference on Knowledge Management and Information Systems (KMIS 2019), Vienna, Austria, September 2019.

Thorsten Haendler and Gustaf Neumann (2019): Ontology-based Analysis of Game Designs for Software Refactoring, In: Proc. of the 11th International Conference on Computer Supported Education (CSEDU 2019), Heraklion (Crete), Greece, May 2019.

Thorsten Haendler, Gustaf Neumann and Fiodor Smirnov (2019): An Interactive Tutoring System for Training Software Refactoring, In: Proc. of the 11th International Conference on Computer Supported Education (CSEDU 2019), Heraklion (Crete), Greece, May 2019.

Thorsten Haendler and Gustaf Neumann (2019): Serious Games for Software Refactoring, In: Proc. of Software Engineering and Management 2019 (SE19). Fachtagung des GI-Fachbereichs Softwaretechnik, February 2019.

Thorsten Haendler and Gustaf Neumann (2019): Serious Refactoring Games, In: Proc. of the 52nd Hawaii International Conference on System Sciences (HICSS-52), Hawaii, USA, January 2019. (Best Paper Nomination)

Thorsten Haendler (2018): On Using UML Diagrams to Identify and Assess Software Design Smells, In: Proc. of the 13th International Conference on Software Technologies (ICSOFT 2018), Porto, Portugal, July 2018.

Thorsten Haendler and Josef Frysak (2018): Deconstructing the Refactoring Process from a Problem-Solving and Decision-Making Perspective, In: Proc. of the 13th International Conference on Software Technologies (ICSOFT 2018), Porto, Portugal, July 2018.

Thorsten Haendler, Stefan Sobernig and Mark Strembeck (2017): Towards Triaging Code-Smell Candidates via Runtime Scenarios and Method-Call Dependencies, In: Proc. of the 9th International Workshop on Managing Technical Debt (MTD 2017) at the 18th International Conference on Agile Software Development (XP 2017), Cologne, Germany, ACM, May 2017.

Thorsten Haendler, Stefan Sobernig and Mark Strembeck (2016): Deriving UML-based Specifications of Inter-Component Interactions from Runtime Tests, In: Proc. of the 31st ACM Symposium on Applied Computing (SAC 2016), Software Engineering Track, Pisa, Italy, ACM, pp. 1583-1585, April 2016.

Thorsten Haendler, Stefan Sobernig and Mark Strembeck (2016): Deriving Tailored UML Interaction Models from Scenario-Based Runtime Tests, In: Software Technologies, Communications in Computer and Information Science (CCIS), Volume 586, Springer International Publishing, pp. 326-348, February 2016.

Thorsten Haendler, Stefan Sobernig and Mark Strembeck (2015): An Approach for the Semi-automated Derivation of UML Interaction Models from Scenario-based Runtime Tests, In: Proc. of the 10th International Conference on Software Engineering and Applications (ICSOFT-EA 2015), Colmar, France, SciTePress, 229-240, July 2015.